Video
games, as an immersive form of media, tie in graphics, cinematics, sound
effects, music, and player input in an attempt to create an environment that
absorbs the player in the action and environment of a game. In the early years of the gaming industry,
technological limitations with respect to both audio and video capabilities of
systems allowed for only minimalistic approaches to the type of sounds and graphics
that a game could contain. As processing
power and storage space increased over time, game developers were able to
expand upon what they could offer.
Competition for sales led companies to seek out, train, and develop
talented sound programmers and composers to create expansive aural themes and memorable
music that would help to attract consumers to their games.
Many
memorable tunes were created in video games spanning all types of genres over
the course of many years; indeed, fans of video game music are still listening
to the soundtracks of games that were released well over two decades ago from
the original writing of this post. Musically
talented fans of video game music learned to recreate the songs and jingles that
they enjoyed listening to while playing games.
Some of these video game music enthusiasts grouped together and formed
bands with a focus on playing the covers of video game music that they enjoyed. With the open community structure of the
internet, these bands were able to reach a broader audience around the world
than they would otherwise have had access to, and fans of game music were able
to experience what otherwise would only have been available in local markets.
In
this inaugural writing for The Listening Chamber, we’ll take a look at the first
album from one of the earlier VGM bands to establish themselves. The band is Minibosses, and the album is
their self-titled Minibosses, self-released
in 2000 on Kraid Records. The group
plays instrumental rock covers of the music from now classic games, at this
time mostly from games released on the Nintendo Entertainment System. On their earlier albums, including Minibosses, the band also included
original songs that they had written which are not, interestingly enough, about
video games. Minibosses also includes a cover of the theme song to a 1980s
cartoon.
Minibosses - Minibosses (2000) |
Minibosses contains 11 tracks – 7 covers
and 4 original songs – and runs for roughly 41:45.
The
first track is Wizards and Warriors (3:55), and it is a medley of songs from
the game’s original music. The track
starts off with the opening title music from the game, then progresses to the stage
1 (Forest of Elrond) music, followed by the stage 6 music (Outside the Castle) –
which is also played when rescuing a distressed damsel after defeating an
end-of-level boss – and concluding with the music played when inside the trees
in stage 1 (Inside Tree Theme).
The
second track, Song C(apstan) (1:40) is an original song by the Minibosses.
The
third track is Castlevania 2 (4:39), and it is a medley of songs from the game’s
original music. The track begins with Monster
Dance, the theme that is played when day turns to night in-game (“what a
horrible night to have a curse”). This
is followed by the town theme, The Silence of Daylight, and then concludes with
the daytime overworld theme, the well-known Bloody Tears.
Track
four, Lost Under Rubble (1:45), is another Minibosses original song.
The
fifth track on Minibosses is Ghosts ‘n’
Goblins (1:05), and it is just the music from stages 1 and 2 of that game.
Track
six, Total Eclipse (3:07), is another original Minibosses song.
The
seventh track is Contra (5:53), a medley of song’s from the game’s original
music. This track begins with the Title
jingle, followed by stage 1 (Jungle Theme), the Area Clear jingle, stage 2 (Base
Theme), the Area Clear jingle, stage 3 (Waterfall), and the Game Over
jingle. For Minibosses earlier work,
this is one of the more complete game medleys with all of the songs from the
first half of the game except for the Boss Theme included.
Track
eight, Ricky Butler’s Lament (4:23), is the fourth and final original song by
Minibosses on the album.
The
ninth track is Castlevania (5:11), another medley of songs from the game’s
original music. The track consists of the
themes from stage 3 (Wicked Child), stage 2 (Stalker), and stage 1 (Vampire
Killer), in that order.
Track
ten, G.I. Joe (3:09), is a re-interpreted cover of the theme song to the G.I.
Joe cartoon.
The
eleventh, and final, track is Kraid / Metroid (6:58), which is the longest
track on the album. The track begins
with the theme for Kraid’s Lair, with the Item Fanfare jingle played in the
middle of the theme, and ends with the Title Theme to the game.
Minibosses
were unhappy with the quality of the album and have released updated versions
of the VGM covers of Castlevania, Contra, and Kraid / Metroid on their album
Brass (2005). An updated cover of Ghosts
‘n’ Goblins was included on their album Brass 2: Mouth (2011) as well. However, when compared to early releases by
other VGM cover bands around the same time, Minibosses
compares quite favorably. Certainly, the
newer versions of the tracks have more polish and higher production value, but
the original releases are still very listenable. Minibosses do not try and replicate VGM note
for note and in time with the original source tracks, but each song is still
recognizable as the song that it is supposed to be.
Minibosses is not available on either the
Minibosses bandcamp page or the Minibosses website, and may no longer
officially be available for purchase or download. The band followed up the release of Minibosses with an EP and a live album
in 2004 before progressing to the later Brass and Brass 2: Mouth, but we’ll
save the discussion of those albums for a future session.
If you can find a copy, it’s worth a listen.
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